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Opening Moves: The Gam3, Book 1

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The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game.

A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can’t wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.

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3 thoughts on “Opening Moves: The Gam3, Book 1

  1. Like Alterworld when it was still good This book is like alterworld by D. Rus was before it went down hill. There is a very compelling plot, lots of living in a computer game, action but with a remarkably clever system. It is set in a science fiction world rather than fantasy, but there is a magic element, so if that is your thing, you will still enjoy this. Good, plot, good characters, good fun.

  2. A moving work with great detail to the little things! The Gam3: Opening Moves is one of the best written LitRPG stories I have yet to read. 

  3. Creative addition to litrpg genre! I have been reading and enjoying several litrpg books (where the main character enters a life-like game world). This is certainly one of the better ones! It is well written, edited, and is creative and refreshing as well. The game in this book is extraordinarily expansive, encompassing a virtual copy of the entire known universe. 

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